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Logo
John David Bustard
Logo
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The demos above can be used for creating pretty logos.

Full source code is available under the ZLib license, feel free to make money out of it. If you find it useful and apply it to a project I would love to hear about it, my email is at the bottom of the page.

The surface appearance is defined using a colour and normal map. The lighting is defined through an environment map and a range of specular and lighting properties. All these values are specified in the applets parameters. Please see the code for more details.

The textures were all created with the wonderful MaPZone